Animate an AdWhirlView from the Bottom of the Screen
If you are using AdWhirl and want the ad to slide in from the bottom of the screen when your View loads, use this snippet:
If you are using AdWhirl and want the ad to slide in from the bottom of the screen when your View loads, use this snippet:
There are some cases when you may want to have a "Done" or "Cancel" button on an iOs number pad when editing a text field. This doesn't come by default, but is easy to add. See the example snippets below, or check out the code on github. Sample Usage: DoneCancelNumberPadToolbar.h DoneCancelNumberPadToolbar.m Special thanks to [akozl ik](http://www.reddit.com/r/iOSProgramming/comments/ydrzv/adding_done_and_canc el_buttons_to_an_ios_number/c5v4rpt) for the help with delegates.
After playing Rovio's new Amazing Alex game for a while, and seeing this article on BGR this morning, it made me remember some old success stories that I had read about, and I got to thinking about what it would take to develop a game for iOS. More just to see what options were out there than anything else; I know nothing about game programming. Side note: Amazing Alex is great. If you have ever played the incredible machine, you'll feel right at home. One success story I remember is Ethan Nicholas and…
Warning: cursing